Unboxing the universe

In this study, we make the methodological assumption that the universe exists within a computer simulation. This simulation would, by necessity, be all-encompassing and able to account for every possible state our universe has ever been in or could ever be in. By definition, there would be nothing available to our sensory organs that could exist outside this simulation. Therefore, there would be no direct way to demonstrate conclusively that the simulation is in fact a simulation; the simulation would self-correct to provide consistent sense data should any error occur. However, it is our belief that we can approach the simulation indirectly, and use statistical analysis to tease out the truth of the matter. If we live in a simulation, there ought to be limits to how complex the situation can become before things start to glitch out. Thus, by introducing a great number of easily calculable processes running in parallel, we hope to discern at least the computational power of the simulation. If we exist in a real universe, everything should proceed smoothly. A simulation, however, would exhibit slowdowns, glitches or other aberrant behavior (e.g. things going out of bounds) after a certain point

We operationalize this methodological assumption by firing an ever increasing number of bouncy balls into an ever larger number of rooms, in the hopes of eventually running into the upper bounds of the computing power of this place we call home

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