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Narrative cohesion

It had been a long day of adventuring. A hostage situation in a goblin camp (resolved peacefully, thank the yods), before a long trek to the mine entrance. There, it had taken long, arduous hours to figure out how the ancient mechanical puzzle lock were to be opened, and they had almost given up hope before one of the younger party members accidentally poked the correct lever. Inside the mines, the party had tried and failed to parley with the dwarven authorities, which necessitated the slightly less than lawful act of jailbreaking. Once outside the grand city, a fierce battle with a pack of phase spiders had pushed everyone to the limits of their respective endurances, and thus camp had been made. At camp, the party members discussed plans to evade the search parties that were sure to follow them when the cause of the system-wide prison break was eventually discovered. These deliberations continued long into the depths of night

Early the next morning, the party awoke well rested and ready to face a new day of adventuring and spelunking